I have not played a game of TAC II in a few years. It’s time again. Last night I started solo playing through a couple of turns just to see how many things I’ve forgotten (a lot). Once I’m sure that I’m up to speed again on the rules, I’ll try to find some local players.
Holy crap, it’s been over a year since I posted anything here. It’s been a crazy year too, but it’s all been good. It’s also been about a year since I’ve had a game of TAC II, and It’s about time to get back into it.
When I created TAC II, I wanted it to be usable in any scale … however I’ve only ever played it in 6mm (my favorite scale). So, finally I’m about to test it out using 15mm miniatures (Team Yankee stuff mostly). I’ll use a ground scale of 5″ = 100 meters.
Here are some of the minis I’m working on. I’ll be doing a desert scenario, nothing specific but a sort of 1st desert war type thing. The US units will be all sand color and the bad guys will be a two color camo sand and green.
A new card for the M551 Sheridan was added today. This card combines the 152mm gun and Shillelagh data on to one card. When TACFORCE was released this gun and missile data was divided between two cards, now it’s on one. You can find this new card on the Vehicle Card page.
With the release of the new GHQ model of the Mi-28 I thought it was time to make a card for it. Make note that helicopters move in both phases of the turn, so movement allowances are per phase, not per turn.
Tonight I added the vehicle data cards for the Italian Freccia IFV with a 25mm gun and the Centauro with 105mm gun. These are very nice wheeled vehicles that are comparable to the US Stryker series of vehicles.
Find these new data cards HERE.