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TAC II Rule Book v212 – Revision 2.12 – 19 May 2021
5/19/21 Fixed formatting error in version 2.11 that caused table of contents “Section:” labels to not print.
5/19/21 Made slight changes to Part 2, Section C, Rule 1, B – Effect Of Suppression
The rule book is a “work in progress” and may have typos, incorrect information, mistakes, bad grammar, rules that suck, etc. If you see something wrong, let me know.
The following charts and tables are needed for game play
Artillery Deviation Chart – 16 July 2015 – Initial Public Release
Conventional Fire Combat Results Table – 16 July 2015 – Initial Public Release
Turn Record Sheet – 17 July 2015 – Initial Public Release
Spotting Table – 25 April 20165 – Added elevation modifiers
Combat Proficiency (CP) Ratings Table – 11 April 2016 –
Use with Rule Book 1, Part 1, Sec. C, Rule 6 A
Vehicle Cost Table – April 2016 – Useful for generating forces based on point system
Sample Player Unit Record – This is a player unit record sheet that is already filled out with all the information you need to start playing right away. The forces are almost perfectly balanced so that neither side has an advantage. Just roll for CP ratings and then create Fire Priority ratings and start playing. For a blank Player Unit Record, see the next item below.
Player Unit Record – 24 July 2015 – To be filled out by referee before game and given to each player. Includes information on players forces and vehicles.
TAC II Overview – 4 Dec 2011
Aircraft Speed Data – 8 Dec 2011 – Initial Public Release