Uploaded revised vehicle cards for the Russian T-62 and the American M-60A3
Both cards had minor errors with regards to vehicle speeds. They are corrected now. If you have these cards in your collection you may want to download the revised versions and replace your cards.
With the release of the new GHQ model of the Mi-28 I thought it was time to make a card for it. Make note that helicopters move in both phases of the turn, so movement allowances are per phase, not per turn.
You can find the card on the Vehicle Cards page.
Tonight I added the vehicle data cards for the Italian Freccia IFV with a 25mm gun and the Centauro with 105mm gun. These are very nice wheeled vehicles that are comparable to the US Stryker series of vehicles.
Find these new data cards HERE.
Tonight I added new card that has all of the Russian ATGMs on one card. So you if have a vehicle that you want equipped with an ATGM you can use this generic ATGM card for it’s firing data.
Also there was a typo on the US / NATO ATGM card so you’ll want to download the new version and print it.
Also the Russian GAZ Tigr with Kornet ATGM system had a pretty significant error on the ATGM data so I fixed that card and uploaded a new one.
All of these cards are available on the Vehicle Cards page.
I’m not sure how this happened (except maybe my obsession with ultra modern vehicles),,, but somehow I totally forgot to create an M1 Abrams card for the early version with the 105mm gun.
Well, it’s finally done 🙂 Click here to get it.
With GHQ releasing the Russian GAZ Tigr Kornet ATGM system (AT-14 Spriggan) I’ve added a vehicle data card for that vehicle. You can find this new vehicle data card on this page. This is a very powerful ATGM with a range of 5500 meters. This missile will cause serious problems for a lot of heavily armored tanks. The AT-14 missile has a 70% chance of penetrating the front of an M1A2 Abrams 😦
If you want a pack of these vehicles, you can get the directly from GHQ or from GameCraft Miniatures
Tonight I added cards for the Leopard 2A6 and Leopard 2A7. Check them out on the Vehicle Cards page.
The T-90 vehicle card has been updated to version 2 and now includes data for the AT-11 Sniper missile. The AT-11 Sniper is fired through the 125mm smooth barrel of the main gun and must be fired from a full stop. Also during any fire phase when the AT-11 is fired, the main gun cannot be used for conventional anti-armor rounds. The AT-11 is a laser beam riding missile that is controlled by the gunner as he keeps a laser spot on his target until the missile hits the target. The AT-11 plays like any other ATGM, it is declared at the beginning of the fire phase and it is resolved at the end of the phase. If the firing vehicle is destroyed or suppressed, the missile does not hit it’s target.
Special thanks to Anthony Beav for contributing info on this topic.
Today I created and uploaded a vehicle data card for the Argentinian TAM tank. These are the medium tanks used by the Argentinian Army. The vehicle is based on the Marder APC with a turret that is based on the Leopard 1A4.
I also made a few minis of the TAM for myself. To make these I used GHQ Marders (N41) and turrets from GHQ Leopard 1A4s (N72). In reality the turret on the TAM has a slightly different shape to the back half of the turret, but the standard GHQ Leopard 1A4 is close enough in my opinion.
The TAM tank is actually a pretty special vehicle in TAC II history. Way back in 1983 or 1984 I was playing TACFORCE at Fort Sill Oklahoma with a friend of mine when he said “I really like the Argentinian TAM tank and I wish I could use it in this game.” That was the exact moment that I decided that I needed to figure out a way to expand TACFORCE and keep it current with new vehicles …. and TAC II was born on that day. It only took 32 years … but we finally have a TAM card and I have a few miniatures also. Perhaps I should try to find my old friend George and let him know that he play his TAMs now if he wants 🙂
The US HMMWV and HMMWV Up Armored each had a minor mistake which is now fixed. The 3rd World Infantry card had a mistake on the conventional fire factors for 0-200 meters. I also noticed that the conventional fire factors listed were for a rifle squad with light machine gun but I did not have a listing for a rifle squad without light machine gun. I added that.