Today I uploaded a new version of the spotting table. In this new version there are two new visibility categories:
Category 3.5: Infantry Moving Partially Under Cover
Category 4.5: Vehicle Moving Partially Under Cover
Both of these are to be used anytime a vehicle or infantry spends about half it’s movement phase under cover and the other half in the open. The referee will use these two visibility categories at his/her discretion when “In Open” and “Under Cover” do not apply perfectly.
Download the new table here.
Today I added a card for the new Russian T-14 Armata Main Battle Tank. You can find it in the “Vehicle Cards” section.
There is relatively little known about this new tank and lot of the information available is good educated guesses at best. So please understand that the data on the T-14 card is not guaranteed to totally accurate, but it’s certainly close enough to be playable. As more info becomes available and/or the design of the vehicle changes, I’ll do my best to keep up with the most current data and update the card.
The T-14 is a monster vehicle, slightly larger than any of the M1 variants, it also has very impressive armor. The T-14 will be slightly harder to penetrate than the M1 but due to it’s larger size it will be slightly easier to hit than an M1. While the T-14 uses a 125mm smooth bore gun just like the T-72, T-80 and T-90, it has an improved autoloader system. As a result the T-14s rate of fire is 8 rounds per turn (4 per fire phase) just like the Abrams.
In a head to head battle between a T-14 and M1A2, neither of the tanks is going to penetrate the other’s front armor … but if either one gets oblique or side shots on the other, there will be problems 🙂
If you need to take out a T-14 from the front, a Hellfire missile might be your best bet.